How to Get People Interested

by Mike Sententia on December 1, 2011

You found my old blog. Thanks for visiting! For my new writing, visit mikesententia.com.

This month I’m thinking about how to grow interest in direct magick. Probably more than this month, but I didn’t say “only this month,” so I’m probably OK.

First, why is it hard? Well, I don’t have a technique which is:

  • Useful
  • Simple
  • Fast / easy to learn with zero direct magick experience

I can easily list techniques that are one of those. Useful: Energy healing, manifesting, shielding, bypassing shielding, etc. Some of them are even simple, once you know what you’re doing with direct magick.

Easy to learn? Sure: Aligning to a system to get better psychic insights, or sensing emotions to demonstrate magick to yourself. But not useful in enough to motivate someone to learn direct magick. (Maybe useful enough to be worth learning that one technique, but not enough to learn 5 more skills before your next useful technique).

That’s the real problem: I don’t have a sequence of useful skills to go from zero to “skilled enough at direct magick to learn actually useful techniques.”

Why can’t I just give you the same series of techniques I used to learn direct magick? Well, I was exploring for curiosity, and I started young enough that I’d already explored a lot before I had the opportunity to read about magick. That won’t work for most people, especially since there are so many good curiosity-stopper answers out there.

So, this gives me a direction for the next few months: A series of techniques, each somewhat useful in itself, that build on one another, and eventually build up to the core skills of direct magick.

Renaming Systems

Also, a quick note: I’m thinking to rename systems to “ethereal software.” Thoughts / comments welcome. Thanks for any feedback.

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{ 1 comment… read it below or add one }

Mike Sententia December 2, 2011 at 7:31 PM

Update: I’m thinking that “Useful or obviously interesting” is a better goal than making every step useful. The goal is still to make each step enjoyable and worth doing in itself, just with a broader definition of “worth doing.”

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